Dynamic FPS for rust
Lyvt (dc: _.lyvt) · Native mod
Reduce resource usage while Minecraft is in the background, idle, or on battery
An unofficial Rust port of Distant Horizons for Horizon: level-of-detail terrain out to 1024 chunks, saved to disk per world.
Name confusion first: Horizon is the Rust rewrite of Minecraft, and Distant Horizons is a separate Java LOD mod. Our explainer sorts that out. This project ports Distant Horizons itself to Horizon as a native mod, so terrain past your render distance is drawn at lower and lower detail the farther it is. Per the registry on 9 November 2026 it has 29,512 downloads. It's for players who build for the view, record cinematics, or just like seeing mountains on the skyline.
/dh, /dh distance 512, /dh quality high and /dh debug on, with Tab completion.Native mod, version 0.1.0, for Minecraft 26.3. Install it from the launcher's Mods page, press Build and accept the native-code warning. The launcher downloads its own Rust and builds a separate game; the author puts the first build at 10–30 minutes.
Only nightly d009ebd with Horizon Mixins 0d6b103 has been validated. At 256+ chunks it's heavy — the author reports roughly 30–40 fps on an Apple M5 MacBook Pro. Water at LOD edges can show see-through walls. Like every native mod, it runs with your account's permissions.
Updated:
| Version | Date | Minecraft | Changes |
|---|---|---|---|
| 0.1.0 | 29 October 2026 | 26.3 | First release: pinned to Horizon nightly d009ebd and Horizon Mixins 0d6b103. |
Open the Horizon launcher, pick an instance on the left and go to its Mods page. In the Horizon tab, find "Distant Horizons for Horizon Client" and press Install.
In the Native build of … row press Build and confirm you trust these mods. The first build downloads Rust and takes 20–30 minutes and a few GB of disk; later builds take a couple of minutes.
Play that instance — your other instances never run the mod. Turn it on and configure it in game under Options → Mods.
It's an unofficial Rust port of Distant Horizons by James Seibel and contributors, made by Deniz Şahin with Claude (Anthropic). It isn't made or endorsed by the Distant Horizons team. License: LGPL-3.0, like the original.
No. Turn off Video Settings > LOD Distance: Horizon's own far terrain draws in the same place.
It's pinned to Horizon nightly d009ebd and Horizon Mixins 0d6b103, and can't be built alongside a native mod pinned to a different Horizon commit. It does build with Horizon's official native mods.
From the Horizon launcher: Mods page → find "Distant Horizons for Horizon Client" → Install. The launcher checks the SHA-256 for you. A native mod is then compiled with the Build button — the first build takes 20–30 minutes. The full steps are in "How to install" above.
The latest version, 0.1.0, targets Minecraft 26.3 on Horizon. Heads up: it currently doesn't build on the newest nightly — see the compatibility note.
Yes. Its LGPL-3.0-only license allows redistribution, so we host the file, and its SHA-256 matches the official registry.
Lyvt (dc: _.lyvt) · Native mod
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