Crosshair Indicator
CayMac · Native mod
Dynamic target reach awareness: visual feedback on your crosshair when hovering over an entity in attack range.
Customizable entity hitboxes with exact weapon & spear in-reach colors, thickness, eye rays, and sprint HUD.
We haven't written a full write-up for this project yet. Below is a short card from the registry data; the one-line summary is the author's.
Customizable entity hitboxes with exact weapon & spear in-reach colors, thickness, eye rays, and sprint HUD.
| Type | Native mod |
|---|---|
| Categories | Utility |
| Tags | hitboxes, pvp, reach, combat, sprint, hud |
| Compatibility | Minecraft 26.3 · Horizon |
| License | MIT |
| Published | 3 November 2026 |
| Updated | 3 November 2026 |
Updated:
| Version | Date | Minecraft | Changes |
|---|---|---|---|
| 1.3.0 | 3 November 2026 | 26.3 | Added dynamic spear attack reach support (4.5 blocks in survival, 6.5 blocks in creative with 0.125 hitbox margin). Standard melee weapons (swords, axes… |
Open the Horizon launcher, pick an instance on the left and go to its Mods page. In the Horizon tab, find "Hitbox+" and press Install.
In the Native build of … row press Build and confirm you trust these mods. The first build downloads Rust and takes 20–30 minutes and a few GB of disk; later builds take a couple of minutes.
Play that instance — your other instances never run the mod. Turn it on and configure it in game under Options → Mods.
From the Horizon launcher: Mods page → find "Hitbox+" → Install. The launcher checks the SHA-256 for you. A native mod is then compiled with the Build button — the first build takes 20–30 minutes. The full steps are in "How to install" above.
The latest version, 1.3.0, targets Minecraft 26.3 on Horizon. Heads up: it currently doesn't build on the newest nightly — see the compatibility note.
Yes. Its MIT license allows redistribution, so we host the file, and its SHA-256 matches the official registry.
CayMac · Native mod
Dynamic target reach awareness: visual feedback on your crosshair when hovering over an entity in attack range.
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