Horizon releases

Every Horizon launcher version, nightly build and game release with readable notes: what's new, what's fixed, which files. Refreshed every 30 minutes, with RSS.

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The Nightly is the current build for everyone: the launcher installs and updates it. Don't run the GitHub files directly — they won't work on their own.

Total: 6

Nightlynightlypre-releasefdc87ae

  • Launcher Shop: a game-style item shop with the items drawn
  • Block contact only for entities in entity-ticking chunks
  • Portals: entities past the simulation distance neither cross nor cool down

Nightlynightly-2026-11-07pre-release2ebf00a

  • Controllers: the gameplay guide, what the buttons do now, in play and in inventories
  • horizon-client: discord, friends and heartbeat features (default on)
  • Recipes: preserve the search footer when returning from a recipe

Nightlynightly-2026-11-05pre-release66f3981

  • Controllers: a settings screen in the graphics style, and one notice per view
  • Native mods: a cancellable toast_add hook (ToastAddEvent)
  • Realms: the players tab with invites, operators and removal

Nightlynightly-2026-11-04pre-release6475f62

  • Launcher: the Shop on the glass look, the new founder set, cosmetics on by default
  • launcher: Sculk banner on every page without its border, GitHub mark on Sponsor
  • game: a wither never rides a minecart

Nightlynightly-2026-11-03pre-release2944480

  • Implement live allow-flight management setting
  • Native mods build again: drop horizon-client's #![recursion_limit]
  • Shader packs have been removed for now. They will come back later, written again from scratch. Packs in your `shaderpacks` folder are left where they are.

Nightlynightly-2026-11-01pre-releasec9d474d

  • feat(mods): computed world field-of-view hook
  • Native mods: draw a mob with the mod's own model (native_mob_submit)
  • OptiFine entity models: packs' .jem files reshape mobs