Nightly 2026-11-05 · 66f3981 — release notes

· nightly-2026-11-05 · 66f3981f52 · GitHub ↗

This is a nightly build: the launcher installs and updates it. The files below are not meant to be run directly.

Want to play? Download the Horizon launcher.

Do NOT run the files below. They will not work on their own.

The launcher installs this version and keeps it up to date. You need your own copy of Minecraft: Java Edition. The files below are what the launcher installs, and the dedicated server for people who host one.

Nightly 2026-11-05 · 66f3981: main (66f3981), built from nightly/build-2026-11-05-3 (66f3981f522b24c250b21523a70080965b940424).

Source: commit 66f3981f522b24c250b21523a70080965b940424, kept for good as the tag nightly-source/2026-11-05-66f3981; horizon-source.tar.gz is its tree. Native mods built for this Nightly pin that commit.

The launcher installs it by itself; your worlds stay as they are. A Nightly can include pull requests the Team picked before they are merged (below). Report bugs with the version the game shows ("Nightly · ").

New

  • Controllers: a settings screen in the graphics style, and one notice per view (#9733)
  • Native mods: a cancellable toast_add hook (ToastAddEvent) (#9807, fixes #9710)

Fixed

  • Realms: the players tab with invites, operators and removal (#9836)
  • Terrain shader: scalar selects so old AMD OpenGL drivers compile it (#9915, fixes #9892)
  • Control endpoint: player-release ends a hand-over on the source server (#8709)
  • Splitscreen: a pause menu no longer stops its window's ticks (#9722, fixes #9718)
  • Villagers waking up stand beside the bed where vanilla puts them, shelves included (#9737, fixes #9502)
  • Canonicalize map decoration component type namespaces (#9743, fixes #9727)
  • Detach old maps before adopting live frame Item data (#9751, fixes #9721)
  • Shader packs: the block atlas blends its two nearest levels (#9765, fixes #9760)
  • fix(packs): open physical Windows pack folder paths (#9797, fixes #9524)
  • Crafter: the recipe trigger uses the player's box, as vanilla's area does (#9802, fixes #9780)
  • Native mods: selectively register reviewed client hooks as APIs 410–411 (#9812, fixes #9806)
  • mobs: breeding experience draws from the parent's random inside the m… (#9818, fixes #8038)
  • Drop a Loyalty trident whose owner is dead or spectating (#9827, fixes #9786)
  • Controllers: X and Y in their places on unmapped Xbox-style Linux pads (#9830, fixes #9813)
  • fix: prevent block placement through other players (#9841, fixes #9642)
  • Play missing fang, wither, fireball and level-up effects (#9845, fixes #9778)
  • Boot screen: paint through a memory bitmap so repainting does not flicker (#9756)
  • Shader packs: sunPosition, moonPosition and upPosition are Iris's to the last bit (#9769)
  • Shader packs: shadowDistanceRenderMul keeps a cube around the camera, as in Iris (#9772)
  • Fix the prepared-data LOD test fixtures (#9821, fixes #8583)

Thanks to @Akirabane, @BPMichon, @DUzzL, @I114rk, @Joansitoh, @Swuarez, @TheMrZZ, @arslanarm, @ilguerro, @lightcodegit, @martipops, @masa-masa-0314, @rison1337, @voidsipp.

Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

Contributors

@Akirabane, @BPMichon, @DUzzL, @I114rk, @Joansitoh, @Swuarez, @TheMrZZ, @arslanarm, @ilguerro, @lightcodegit, @martipops, @masa-masa-0314, @rison1337, @voidsipp