Horizon 0.2.67: Server dialogs and 43 more changes — release notes

· v0.2.67 · 7ecb43ccc8 · GitHub ↗

The launcher installs and updates the game — no need to grab these archives by hand. You need your own Minecraft: Java Edition.

Want to play? Download the Horizon launcher, not the files below

It installs this version and keeps it up to date. It is also on GitHub: the launcher releases. You need your own copy of Minecraft: Java Edition. The files below are what the launcher installs, and the dedicated server for people who host one.

New

  • Server dialogs: the dialog screen, its buttons and their actions (#1734)
  • Server dialogs: text and boolean inputs (AuthMe's register and login work) (#1735)

Fixed

  • Sync mobs' aggressive and item-use flags so clients pose them right (#1798)
  • Endermen, endermites, blazes, eyes of ender, dried ghasts and end portals make their ambient effects (#1853)
  • Worker threads: leave one core, as vanilla does, not two (#1778)
  • PalettedContainer: look up a word's filled bits, not divide for them (#1794)
  • horizon-prepare: OUTPUT_VERSION, the number of what it prepares, checked by CI (#1947)
  • Global level events reach a server's players; explosions play their packet's sound (#1829)
  • Add /pregen: generate, light and save an area ahead of players (#1805)
  • Clear off-hand items in vanilla inventory slot order (#1903)
  • fix(threads): lower helper thread priority on Android (#1937, fixes #1751)
  • Preserve selected GUI scale across temporary small surfaces (#1941, fixes #1866)
  • Copper golem statues change pose when right-clicked (#1883)
  • Hearts blink white again when you get hurt (a robot noticed) (#1919)
  • Fix repeated mining sounds and replanted blocks breaking (#1922, fixes #1880)
  • Fix lead drops when leashed mobs die (#1954, fixes #1949)
  • Play anvil result sounds once for every player (#1945, fixes #1907)
  • Particles keep their sprites over a resource reload (#1943, fixes #1923)
  • Mods ui: recapture the mouse when a mod's screen vanishes, borrow its widgets (#1914)
  • Enchantments: the name and the level follow the selected language (#1926)
  • Show custom item names above targeted item frames (#1958, fixes #1951)
  • Reduce filesystem work in launcher resource preparation (#1960)
  • Fix Windows resource pack cache recovery (#1799, fixes #1649)
  • End city banners keep their template patterns (#1928, fixes #1438)
  • Structure chests keep the enchantments their loot rolled (#1911, fixes #1437, fixes #1910)
  • Launcher: precompile resource exporters and share exporter JVMs (#1965)
  • Game Rules and Statistics: the scroll bars can be dragged (#1931, fixes #1782)
  • Stronghold rings: first chunks no longer wait for them (#2005)
  • Sculk: pass over idle sensors and catalysts in the block entity tick (#2004)
  • Behaviour cache: hash the source files once per process (#2006)
  • Chickens flap while they fall on a client of a server (#1892, fixes #1706)
  • Player heads render their owner's skin (#1934)
  • Prepare: a version file rewritten by another launcher no longer stops the CLI (#1869, fixes #1772)
  • Water cauldrons put out a burning player and lose a level (#1918, fixes #1330)
  • Server menus keep their styled titles (#1741)
  • Collision scans: skip the outer cells of sections no block reaches out of (#1977)
  • Server clients: primed TNT falls and burns its fuse by itself between updates (#1710)
  • Big dripleaves tilt under a player standing on them (#1915, fixes #1683)
  • Advance remote fireballs between server tracker updates (#1904)
  • Menu buttons show the pointing hand under the mouse (#1897, fixes #1347)
  • Emit sculk movement events for each server player (#1905)
  • Chat: the Chat option hides what it says it hides (#1932, fixes #1376)
  • Item cooldowns: the sweep on a slot, and no use while one runs (#1933, fixes #1763)
  • Render mannequin entities (server NPCs) (#1967)
  • Migrate game parity fixtures to the server thread (#1955)

Known issues

  • Shader packs have been removed for now. They will come back later, written again from scratch. Packs in your

Thanks to @Domanffe, @cristibctr, @kacpherek, @levzzz5154, @rdbtCVS, @sl4ppleware, @socksprox, @vlesmentie.

Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

Contributors

@Domanffe, @cristibctr, @kacpherek, @levzzz5154, @rdbtCVS, @sl4ppleware, @socksprox, @vlesmentie