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Binaries removed (licence cleanup, see #6741); tags and source remain.
New
- Terrain: occlusion culling of solid sections that pays for itself (Vulkan) (#939)
- Structures: Repurposed Structures' three rule tests (matter phase, piece-origin distance, height) (#919)
- Carry: Repurposed's rule tests as the game's, and minecraft:chain as iron_chain (#920)
- Structures: Repurposed Structures' mineshafts, laid out under the terrain (#922)
- Carry: Better Dungeons' small Nether dungeon, as YUNG's jigsaw (#923)
- Carry: vertical_distance_from_start_piece is a dead field, not a lost rule (#924)
- Structures: Moog's trial spawners and vaults, without the templates' saved state (#926)
- Structures: Better Desert Temples' placeholder blocks (suspicious sand, sherds, traps) (#929)
- Structures: Better Dungeons' small dungeons keep one or two chests (#930)
- Structures: Lithostitched's block swaps (Overhauled Village), with the shared properties (#932)
- Chunk packets: pack paletted containers a long at a time (2.3x faster from_values) (#915)
- Chunk batches: encode each column once a tick, its new sections on warm-up threads (#934)
- Guest ticks: count per-tick statistics without making strings, date criteria only when granted (#914)
- Entity tracking: check a pair again only when one side moves, as vanilla's ChunkMap (#927)
Fixed
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Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.