Horizon 2026.10.17.13: sleeping input, camera height and wake fade and 7 more fixes — release notes

· v2026.10.17.13 · 799ec775e1 · GitHub ↗

The launcher installs and updates the game — no need to grab these archives by hand. You need your own Minecraft: Java Edition.

Binaries removed (licence cleanup, see #6741); tags and source remain.

Fixed

  • Release unused terrain GPU buffers (#676)
  • Keep terrain in system memory when video memory is full instead of crashing (#600) (#688, fixes #600)
  • Blend animated sprite frames without a roundf call per byte on x86 (#686)
  • Allow render distances up to 64 chunks in settings (#673, fixes #654)
  • Swimming pose and stroke on the player model (#689, fixes #534, fixes #535)
  • Mobs float in water instead of bouncing (#690, fixes #542)
  • Trident throw pose in third person (#691)
  • Fix sleeping input, camera height and wake fade (#679, fixes #613)

Thanks to @Online5277.

Install or update it from the Horizon launcher: it installs new versions by itself. New here? Get the launcher at https://playhorizon.dev. You need your own copy of Minecraft: Java Edition.

Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft.

Contributors

@Online5277